I think Leon's campaign was the best too. Granted he's my favorite character but still. His campaign was the closest to the classical RE style. It fell closer to the horror genre than the others. I also enjoyed Ada's campaign quite a bit. I never played RE5 but I LOVED RE4. People don't like the fact that RE6 was so action based instead of horror based. The important thing to remember is that it didnt TRY to be scary. I think they were very much aware of what they were doing when they did it. I simply decided to appreciate it for what it is (a good action thrid person shooter) instead of hating it for what it's not. As a 3D art student, I can appreciate better than most the work that was put into this game but it's definetly going to remain forever underrated.
I agree, Leon's campaign had a more horror feel to it, plus it had the best bosses imo, I'm a sucker for large creepy creatures.
It's the same for me too actually, being an artists helps me look at games as a creative platform, So I apreciate all the work that goes into them, thus I can enjoy a wide range of underapreciated games too. RE6 looked pretty good in most a areas, although it was significantly downgraded in comparison with RE5, (RE5 still holds up today in terms of graphics) But i would say that's simply a sacrifice they had to make in order to fit in so many character campaigns in RE6, agreed though, it remains an underrated shooter.
Like I said, I don't know RE5 so I can't really compare but I don't doubt it was awesome. The coop was great in RE6. Even the partner AI was actually helpful and competent. You rarely even had to rescue them or worry about them. The music was totally awesome too, overall better than any Resident Evils I have played. The charaters were extremley well portrayed, and the new ones you got attached to them really quickly. The voice acting is flawless. The platforming works extremelly well (except for the cover mechanic I can hardly get used to). The quicktime events are bothersome from time to time but RE6 isn't the only one guilty of this. The hand to hand combat was simple but great. That was always something I felt previous RE lacked; the possibility to wrestle your ennemies without QTEs and especially being able to duck or evade the blows, not simply by moving away from them. Of course, you can't expect a 2005 game like RE4 to work like a 2012 game like RE6. I study in a 3D animation program, but we don't simply do animation. We learn rigging, texturing, lighting, compositing, special effects, modeling, drawing, character and layout conception and much more. You truly learn to appreciate the amount of work that it done in a game such as RE6 when you realize for example, how long it takes to make a simple (good) animation such as a jump. I just finished an animation of a character jumping from rock to rock and I put about 40 hours in it and it's far from perfect. And mocap isn't a miracle solution, contrary to popular belief.
My advice is go play RE5, Re5 was a good game, one I felt had a very well polished setting, not as creepy as previous titles but still a worthy game imo.
Re6 has its good moments which were often quite enjoyable, as you said, the characters were well portrayed. Speaking of character mechanics, did you ever muck around with Halena's roll attack? if you used the hyrda shotgun and do her run/roll attack, it was a pretty well animated "roll and shoot animation", and it was awesomely overpowered. the other characters didn't seem to have interesting animations like that if I recall correctly.
I might take your advice and try RE5. Yes the animation is flawless and I think Helena definetly has one on the most interesting move set of any character. Her quick shot with the Hydra is extremely powerful. She rocks in Mercenaries! It seems they put more creativity in the female characters move set. Leon, Chris and Piers' move look relatively similar. Jake too but he has special moves because he can "equip" hand to hand combat. But Ada, Helena and Sherry's moves are totally different and have a lot more style. It's very nice and refreshing.
I am planning on publishing a Fan book. It will collect hundreds of art work about horror games\ movies\ Anime. Do you wanna join us? The Fan book's title is <Quarantine>, the THEMES are【Whatever movie ver or the game ver】： 《Resident Evil》《The Walking Dead》 《Silent Hill》 《The Last Of Us》 《Left 4 Dead》 《Highschool of the Dead》 《World War Z》《Warm Bodies》 《The EVIL DEAD》《Corpse Party》《Counter Strike Online》. The deadline will be 10th December, if you want to join, send a note or email to me. My email is firstname.lastname@example.org XXDDD~
OMG, this is amazing. I really have no words to say how amazing it is. Haha. But anyway, your works are becoming better and better with each piece. Umm...Question. How did you do the background? O_O That is some insane stuff. Whoo. So detailed. I like the lighting done here. The leather is very nicely done with the accentuated glow. And the wrinkles on the clothes, just wow! I like how you outline things with a white color. It really makes the characters pop out from the background. One little observation I made is that maybe Ada's right shoulder/arm seems to be a little small. Other than thought, too good.